CoplayDev/unity-mcp
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
12,242 starsC#MITaiai-integrationmcpunity
REVIEWED86/100
Scanned 2026-07-08 · deepseek v1
Dimension breakdown
Security
75/100
5 findings
Quality
85/100
No findings
License
95/100
No findings
Completeness
95/100
No findings
Findings (5)
HIGH: 1MEDIUM: 2LOW: 1INFO: 1
- HIGHsecurityPotential command injection via MCP tools
- MEDIUMsecurityLack of input validation details in README
- MEDIUMsecurityRemote server auth mentioned but not detailed
- LOWsecurityPotential insecure deserialization in MCP communication
- INFOsecurityOpen source with MIT license
Detailed file:line citations + recommended fixes are visible to the maintainer of this repo after claiming the listing.
Maintainer of this repo?
Claim this listing in 30 seconds with GitHub OAuth. You'll see detailed findings, get notified about matched bounties, and can trigger re-scans on demand.
Claim listingEmbed the badge.
Drop it into your README. Every view backlinks to this verification page.
Markdown
[](https://archimedes.market/r/CoplayDev/unity-mcp)HTML
<a href="https://archimedes.market/r/CoplayDev/unity-mcp"><img src="https://archimedes.market/api/badge/CoplayDev/unity-mcp.svg" alt="Archimedes Trust Verified"/></a>